![]() None of this feels dated, and that’s for two key reasons. Add in the almost-complete-absence of load times, and the new "Dead Space" continually has your attention. The game also retains its HUD-less feel your energy readouts all are placed directly on Isaac’s back. So you’ll still race down a hall, unsure what’s coming next, after first discovering the Necromorphs, and all your key battles remain terrifying. Developer Motive Studios does a splendid job of delivering terrifically remade visuals, but it retains the structure and feel of almost every area in tremendous detail. That’s partly because the creep factor of "Dead Space" is still ever-present. Clarke’s personality manages to not take away from the mystery of exploring the ship, too. His computer specialist, Kendra Daniels, feels a lot more alive and three-dimensional in this remake. It also opens the door for more character development from those who are in constant communication with Isaac. This creates a stronger feedback loop and more fleshed-out conversations between Clarke and the crew of the USG Kellion, the repair ship that arrives at the Ishimura. Two follow-up titles, "Dead Space 2" and "Dead Space 3," saw him fully voiced – and in this remake, he’s fully voiced, too. In the original game, he was a silent protagonist. ![]() The story itself is well-written and holds up tremendously today. The game ramps up quickly from there, and then it’s a lot of Isaac exploring and surviving on the lifeless Ishimura, finding survivors and unraveling the mystery of what left the ship in shambles, the Necromorphs. Except when you and your tiny crew dock quickly realize that something’s wrong. ![]() You’re playing as Isaac Clarke, and you’re headed to the USG Ishimura, a mining ship, to handle some repairs. But only slight tweaks to the game have come other than that – and that’s in large part because the original "Dead Space" still holds up today. Naturally, the game’s been given an huge ultra-high-definition coat of paint, and the end result looks visually arresting. You realize that early in the "Dead Space" remake, which was released last month. But even back then, the game was ahead of its time. It arrived two console generations ago, back in PlayStation 3/Xbox 360 times, long before the hyper-realistic, immersive visuals of the current era. The original "Dead Space" is 15 years old. ![]()
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